pub struct WindowBuilder { /* private fields */ }
Expand description

Object that allows building windows.

Implementations

Initializes a new builder with default values.

Requests the window to be of specific dimensions.

If this is not set, some platform-specific dimensions will be used.

See Window::set_inner_size for details.

Sets the minimum dimensions a window can have.

If this is not set, the window will have no minimum dimensions (aside from reserved).

See Window::set_min_inner_size for details.

Sets the maximum dimensions a window can have.

If this is not set, the window will have no maximum or will be set to the primary monitor’s dimensions by the platform.

See Window::set_max_inner_size for details.

Sets a desired initial position for the window.

If this is not set, some platform-specific position will be chosen.

See Window::set_outer_position for details.

Platform-specific
  • macOS: The top left corner position of the window content, the window’s “inner” position. The window title bar will be placed above it. The window will be positioned such that it fits on screen, maintaining set inner_size if any. If you need to precisely position the top left corner of the whole window you have to use Window::set_outer_position after creating the window.
  • Windows: The top left corner position of the window title bar, the window’s “outer” position. There may be a small gap between this position and the window due to the specifics of the Window Manager.
  • X11: The top left corner of the window, the window’s “outer” position.
  • Others: Ignored.

Sets whether the window is resizable or not.

The default is true.

See Window::set_resizable for details.

Sets the initial title of the window in the title bar.

The default is "winit window".

See Window::set_title for details.

Sets whether the window should be put into fullscreen upon creation.

The default is None.

See Window::set_fullscreen for details.

Request that the window is maximized upon creation.

The default is false.

See Window::set_maximized for details.

Sets whether the window will be initially visible or hidden.

The default is to show the window.

See Window::set_visible for details.

Sets whether the background of the window should be transparent.

If this is true, writing colors with alpha values different than 1.0 will produce a transparent window.

The default is false.

Get whether the window will support transparency.

Sets whether the window should have a border, a title bar, etc.

The default is true.

See Window::set_decorations for details.

Sets whether or not the window will always be on top of other windows.

The default is false.

See Window::set_always_on_top for details.

Sets the window icon.

The default is None.

See Window::set_window_icon for details.

Builds the window.

Possible causes of error include denied permission, incompatible system, and lack of memory.

Platform-specific
  • Web: The window is created but not inserted into the web page automatically. Please see the web platform module for more information.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Build window with the given general and instance names. Read more
Build window with override-redirect flag; defaults to false. Only relevant on X11.
Build window with _NET_WM_WINDOW_TYPE hints; defaults to Normal. Only relevant on X11.
Build window with _GTK_THEME_VARIANT hint set to the specified value. Currently only relevant on X11.
Build window with certain decoration Theme Read more
Build window with resize increment hint. Only implemented on X11. Read more
Build window with base size hint. Only implemented on X11. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.