Struct winit::Icon
[−]
[src]
pub struct Icon { /* fields omitted */ }
An icon used for the window titlebar, taskbar, etc.
Enabling the icon_loading
feature provides you with several convenience methods for creating
an Icon
from any format supported by the image
crate.
Methods
impl Icon
[src]
impl Icon
[src]
pub fn from_rgba(
rgba: Vec<u8>,
width: u32,
height: u32
) -> Result<Self, BadIcon>
[src]
rgba: Vec<u8>,
width: u32,
height: u32
) -> Result<Self, BadIcon>
Creates an Icon
from 32bpp RGBA data.
The length of rgba
must be divisible by 4, and width * height
must equal
rgba.len() / 4
. Otherwise, this will return a BadIcon
error.
Trait Implementations
impl Debug for Icon
[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result
[src]
Formats the value using the given formatter. Read more
impl Clone for Icon
[src]
fn clone(&self) -> Icon
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for Icon
[src]
fn eq(&self, __arg_0: &Icon) -> bool
[src]
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Icon) -> bool
[src]
This method tests for !=
.