Expand description
imports everything needed to reduce boilerplate when creating an input_map
Re-exports§
pub use gamepad::GamepadInput::*;pub use mice_keyboard::DeviceInput::*;pub use winit::keyboard::KeyCode::*;pub use winit::keyboard::PhysicalKey::*;
Enums§
- Device
Input - Gamepad
Input - KeyCode
- Code representing the location of a physical key
- Mouse
Button - Describes a button of a mouse controller.
- Physical
Key - Represents the location of a physical key.