macro_rules! input_map { () => { ... }; ( $( ( $x:expr, $( $k:expr ),* ) ),* ) => { ... }; }
Expand description
creates new input map with binds and actions. anything that impliments into<Input>
can be
used as bind
#[derive(ToUsize)]
enum Action {
Jump,
Left,
Right,
Interact
}
use Action::*;
use winit_input_map::*;
use winit::{keyboard::KeyCode, event::MouseButton}
let mut input = input_map!(
(Jump, KeyCode::Space),
(Left, KeyCode::KeyA, KeyCode::LeftArrow),
(Right, KeyCode::KeyD, KeyCode::RightArrow),
(Interact, MouseButton::Left)
);