[][src]Struct winflip::GlFbConfig

pub struct GlFbConfig {
    pub red_bits: i32,
    pub green_bits: i32,
    pub blue_bits: i32,
    pub alpha_bits: i32,
    pub depth_bits: i32,
    pub stencil_bits: i32,
    pub samples: i32,
    pub doublebuffer: bool,
    pub handle: usize,
}

Framebuffer config info for OpenGL

Fields

red_bits: i32green_bits: i32blue_bits: i32alpha_bits: i32depth_bits: i32stencil_bits: i32samples: i32doublebuffer: boolhandle: usize

Trait Implementations

impl Clone for GlFbConfig[src]

impl Copy for GlFbConfig[src]

impl Debug for GlFbConfig[src]

impl Default for GlFbConfig[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.