Struct windows_sys::Wdk::Graphics::Direct3D::DXGK_BRIGHTNESS_NIT_RANGE
#[repr(C, packed(1))]pub struct DXGK_BRIGHTNESS_NIT_RANGE {
pub MinimumLevelMillinit: u32,
pub MaximumLevelMillinit: u32,
pub StepSizeMillinit: u32,
}
Fields§
§MinimumLevelMillinit: u32
§MaximumLevelMillinit: u32
§StepSizeMillinit: u32
Trait Implementations§
§impl Clone for DXGK_BRIGHTNESS_NIT_RANGE
impl Clone for DXGK_BRIGHTNESS_NIT_RANGE
impl Copy for DXGK_BRIGHTNESS_NIT_RANGE
Auto Trait Implementations§
impl RefUnwindSafe for DXGK_BRIGHTNESS_NIT_RANGE
impl Send for DXGK_BRIGHTNESS_NIT_RANGE
impl Sync for DXGK_BRIGHTNESS_NIT_RANGE
impl Unpin for DXGK_BRIGHTNESS_NIT_RANGE
impl UnwindSafe for DXGK_BRIGHTNESS_NIT_RANGE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more