Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_VIDSCH_ESCAPE_0_1
#[repr(C)]pub struct D3DKMT_VIDSCH_ESCAPE_0_1 {
pub Count: u32,
pub Time: u32,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§Count: u32
§Time: u32
Trait Implementations§
§impl Clone for D3DKMT_VIDSCH_ESCAPE_0_1
impl Clone for D3DKMT_VIDSCH_ESCAPE_0_1
impl Copy for D3DKMT_VIDSCH_ESCAPE_0_1
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_VIDSCH_ESCAPE_0_1
impl Send for D3DKMT_VIDSCH_ESCAPE_0_1
impl Sync for D3DKMT_VIDSCH_ESCAPE_0_1
impl Unpin for D3DKMT_VIDSCH_ESCAPE_0_1
impl UnwindSafe for D3DKMT_VIDSCH_ESCAPE_0_1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more