Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_SETDISPLAYMODE
#[repr(C)]pub struct D3DKMT_SETDISPLAYMODE {
pub hDevice: u32,
pub hPrimaryAllocation: u32,
pub ScanLineOrdering: D3DDDI_VIDEO_SIGNAL_SCANLINE_ORDERING,
pub DisplayOrientation: D3DDDI_ROTATION,
pub PrivateDriverFormatAttribute: u32,
pub Flags: D3DKMT_SETDISPLAYMODE_FLAGS,
}
Fields§
§hDevice: u32
§hPrimaryAllocation: u32
§ScanLineOrdering: D3DDDI_VIDEO_SIGNAL_SCANLINE_ORDERING
§DisplayOrientation: D3DDDI_ROTATION
§PrivateDriverFormatAttribute: u32
§Flags: D3DKMT_SETDISPLAYMODE_FLAGS
Trait Implementations§
§impl Clone for D3DKMT_SETDISPLAYMODE
impl Clone for D3DKMT_SETDISPLAYMODE
impl Copy for D3DKMT_SETDISPLAYMODE
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_SETDISPLAYMODE
impl Send for D3DKMT_SETDISPLAYMODE
impl Sync for D3DKMT_SETDISPLAYMODE
impl Unpin for D3DKMT_SETDISPLAYMODE
impl UnwindSafe for D3DKMT_SETDISPLAYMODE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more