#[repr(C)]pub struct D3DKMT_OUTPUTDUPL_RELEASE_FRAME {
pub hAdapter: u32,
pub VidPnSourceId: u32,
pub NextKeyMutexIdx: u32,
}
Fields§
§hAdapter: u32
§VidPnSourceId: u32
§NextKeyMutexIdx: u32
Trait Implementations§
§impl Clone for D3DKMT_OUTPUTDUPL_RELEASE_FRAME
impl Clone for D3DKMT_OUTPUTDUPL_RELEASE_FRAME
impl Copy for D3DKMT_OUTPUTDUPL_RELEASE_FRAME
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_OUTPUTDUPL_RELEASE_FRAME
impl Send for D3DKMT_OUTPUTDUPL_RELEASE_FRAME
impl Sync for D3DKMT_OUTPUTDUPL_RELEASE_FRAME
impl Unpin for D3DKMT_OUTPUTDUPL_RELEASE_FRAME
impl UnwindSafe for D3DKMT_OUTPUTDUPL_RELEASE_FRAME
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more