Struct windows_sys::Wdk::Graphics::Direct3D::D3DDDI_GAMMA_RAMP_RGB256x3x16
#[repr(C)]pub struct D3DDDI_GAMMA_RAMP_RGB256x3x16 {
pub Red: [u16; 256],
pub Green: [u16; 256],
pub Blue: [u16; 256],
}
Fields§
§Red: [u16; 256]
§Green: [u16; 256]
§Blue: [u16; 256]
Trait Implementations§
§impl Clone for D3DDDI_GAMMA_RAMP_RGB256x3x16
impl Clone for D3DDDI_GAMMA_RAMP_RGB256x3x16
impl Copy for D3DDDI_GAMMA_RAMP_RGB256x3x16
Auto Trait Implementations§
impl RefUnwindSafe for D3DDDI_GAMMA_RAMP_RGB256x3x16
impl Send for D3DDDI_GAMMA_RAMP_RGB256x3x16
impl Sync for D3DDDI_GAMMA_RAMP_RGB256x3x16
impl Unpin for D3DDDI_GAMMA_RAMP_RGB256x3x16
impl UnwindSafe for D3DDDI_GAMMA_RAMP_RGB256x3x16
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more