#[repr(C)]
pub struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES { pub NumTexture2Ds: u32, pub ppTexture2Ds: *mut ID3D12Resource, pub pSubresources: *mut u32, }
Expand description

Required features: "Win32_Media_MediaFoundation", "Win32_Graphics_Direct3D12"

Fields

NumTexture2Ds: u32ppTexture2Ds: *mut ID3D12ResourcepSubresources: *mut u32

Trait Implementations

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