#[repr(C, packed(1))]
pub struct SpatialAudioHrtfActivationParams { pub ObjectFormat: *const WAVEFORMATEX, pub StaticObjectTypeMask: AudioObjectType, pub MinDynamicObjectCount: u32, pub MaxDynamicObjectCount: u32, pub Category: AUDIO_STREAM_CATEGORY, pub EventHandle: HANDLE, pub NotifyObject: ISpatialAudioObjectRenderStreamNotify, pub DistanceDecay: *mut SpatialAudioHrtfDistanceDecay, pub Directivity: *mut SpatialAudioHrtfDirectivityUnion, pub Environment: *mut SpatialAudioHrtfEnvironmentType, pub Orientation: *mut f32, }
Expand description

Required features: "Win32_Media_Audio", "Win32_Foundation"

Fields

ObjectFormat: *const WAVEFORMATEXStaticObjectTypeMask: AudioObjectTypeMinDynamicObjectCount: u32MaxDynamicObjectCount: u32Category: AUDIO_STREAM_CATEGORYEventHandle: HANDLENotifyObject: ISpatialAudioObjectRenderStreamNotifyDistanceDecay: *mut SpatialAudioHrtfDistanceDecayDirectivity: *mut SpatialAudioHrtfDirectivityUnionEnvironment: *mut SpatialAudioHrtfEnvironmentTypeOrientation: *mut f32

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