#[repr(C)]
pub struct D3D12_VIEW_INSTANCING_DESC { pub ViewInstanceCount: u32, pub pViewInstanceLocations: *const D3D12_VIEW_INSTANCE_LOCATION, pub Flags: D3D12_VIEW_INSTANCING_FLAGS, }
Expand description

Required features: "Win32_Graphics_Direct3D12"

Fields

ViewInstanceCount: u32pViewInstanceLocations: *const D3D12_VIEW_INSTANCE_LOCATIONFlags: D3D12_VIEW_INSTANCING_FLAGS

Trait Implementations

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