Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
[−]#[repr(C)]pub struct D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS {
pub SrcSubresource: u32,
pub DstSubresource: u32,
pub DstX: u32,
pub DstY: u32,
pub SrcRect: RECT,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
, "Win32_Foundation"
Fields
SrcSubresource: u32
DstSubresource: u32
DstX: u32
DstY: u32
SrcRect: RECT
Trait Implementations
impl Copy for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
Auto Trait Implementations
impl RefUnwindSafe for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
impl Send for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
impl Sync for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
impl Unpin for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
impl UnwindSafe for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more