#[repr(C)]
pub struct D3D12_FEATURE_DATA_FEATURE_LEVELS { pub NumFeatureLevels: u32, pub pFeatureLevelsRequested: *const D3D_FEATURE_LEVEL, pub MaxSupportedFeatureLevel: D3D_FEATURE_LEVEL, }
Expand description

Required features: "Win32_Graphics_Direct3D12", "Win32_Graphics_Direct3D"

Fields

NumFeatureLevels: u32pFeatureLevelsRequested: *const D3D_FEATURE_LEVELMaxSupportedFeatureLevel: D3D_FEATURE_LEVEL

Trait Implementations

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