Constant windows_sys::Win32::Graphics::Direct3D11::D3D11_SHADER_TRACKING_RESOURCE_TYPE_UAV_DEVICEMEMORY
[−]pub const D3D11_SHADER_TRACKING_RESOURCE_TYPE_UAV_DEVICEMEMORY: D3D11_SHADER_TRACKING_RESOURCE_TYPE = 1i32;
Expand description
Required features: "Win32_Graphics_Direct3D11"