pub const D3D11_SHADER_TRACE_FLAG_RECORD_REGISTER_READS: u32 = 2u32;
Expand description
Required features: "Win32_Graphics_Direct3D11"
pub const D3D11_SHADER_TRACE_FLAG_RECORD_REGISTER_READS: u32 = 2u32;
Required features: "Win32_Graphics_Direct3D11"