#[repr(C)]
pub struct Matrix3D {
Show 16 fields pub M11: f64, pub M12: f64, pub M13: f64, pub M14: f64, pub M21: f64, pub M22: f64, pub M23: f64, pub M24: f64, pub M31: f64, pub M32: f64, pub M33: f64, pub M34: f64, pub OffsetX: f64, pub OffsetY: f64, pub OffsetZ: f64, pub M44: f64,
}
Expand description

Required features: "UI_Xaml_Media_Media3D"

Fields

M11: f64M12: f64M13: f64M14: f64M21: f64M22: f64M23: f64M24: f64M31: f64M32: f64M33: f64M34: f64OffsetX: f64OffsetY: f64OffsetZ: f64M44: f64

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Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.