#[repr(C)]
pub struct WICBitmapPattern { pub Position: u64, pub Length: u32, pub Pattern: *mut u8, pub Mask: *mut u8, pub EndOfStream: BOOL, }
Expand description

Required features: "Win32_Graphics_Imaging", "Win32_Foundation"

Fields

Position: u64Length: u32Pattern: *mut u8Mask: *mut u8EndOfStream: BOOL

Trait Implementations

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Performs the conversion.