Constant windows_sys::Win32::Graphics::Direct3D12::D3D_SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS
[−]pub const D3D_SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS: u32 = 2048u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"