pub const D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH: D3D12_INDIRECT_ARGUMENT_TYPE = 10i32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH: D3D12_INDIRECT_ARGUMENT_TYPE = 10i32;
Required features: "Win32_Graphics_Direct3D12"