#[repr(C)]
pub struct D3D10_RASTERIZER_DESC { pub FillMode: D3D10_FILL_MODE, pub CullMode: D3D10_CULL_MODE, pub FrontCounterClockwise: BOOL, pub DepthBias: i32, pub DepthBiasClamp: f32, pub SlopeScaledDepthBias: f32, pub DepthClipEnable: BOOL, pub ScissorEnable: BOOL, pub MultisampleEnable: BOOL, pub AntialiasedLineEnable: BOOL, }
Expand description

Required features: "Win32_Graphics_Direct3D10", "Win32_Foundation"

Fields

FillMode: D3D10_FILL_MODECullMode: D3D10_CULL_MODEFrontCounterClockwise: BOOLDepthBias: i32DepthBiasClamp: f32SlopeScaledDepthBias: f32DepthClipEnable: BOOLScissorEnable: BOOLMultisampleEnable: BOOLAntialiasedLineEnable: BOOL

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