#[repr(C)]
pub struct D2D1_BLEND_DESCRIPTION { pub sourceBlend: D2D1_BLEND, pub destinationBlend: D2D1_BLEND, pub blendOperation: D2D1_BLEND_OPERATION, pub sourceBlendAlpha: D2D1_BLEND, pub destinationBlendAlpha: D2D1_BLEND, pub blendOperationAlpha: D2D1_BLEND_OPERATION, pub blendFactor: [f32; 4], }
Expand description

Required features: "Win32_Graphics_Direct2D"

Fields

sourceBlend: D2D1_BLENDdestinationBlend: D2D1_BLENDblendOperation: D2D1_BLEND_OPERATIONsourceBlendAlpha: D2D1_BLENDdestinationBlendAlpha: D2D1_BLENDblendOperationAlpha: D2D1_BLEND_OPERATIONblendFactor: [f32; 4]

Trait Implementations

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