#[repr(C)]
pub struct D2D_MATRIX_4X3_F_0_0 { pub _11: f32, pub _12: f32, pub _13: f32, pub _21: f32, pub _22: f32, pub _23: f32, pub _31: f32, pub _32: f32, pub _33: f32, pub _41: f32, pub _42: f32, pub _43: f32, }
Expand description

Required features: "Win32_Graphics_Direct2D_Common"

Fields

_11: f32_12: f32_13: f32_21: f32_22: f32_23: f32_31: f32_32: f32_33: f32_41: f32_42: f32_43: f32

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.