Struct windows_sys::Media::Effects::AudioEffectType
[−]#[repr(transparent)]pub struct AudioEffectType(pub i32);
Expand description
Required features: "Media_Effects"
Tuple Fields
0: i32
Implementations
impl AudioEffectType
impl AudioEffectType
pub const Other: Self
pub const AcousticEchoCancellation: Self
pub const NoiseSuppression: Self
pub const AutomaticGainControl: Self
pub const BeamForming: Self
pub const ConstantToneRemoval: Self
pub const Equalizer: Self
pub const LoudnessEqualizer: Self
pub const BassBoost: Self
pub const VirtualSurround: Self
pub const VirtualHeadphones: Self
pub const SpeakerFill: Self
pub const RoomCorrection: Self
pub const BassManagement: Self
pub const EnvironmentalEffects: Self
pub const SpeakerProtection: Self
pub const SpeakerCompensation: Self
pub const DynamicRangeCompression: Self
pub const FarFieldBeamForming: Self
pub const DeepNoiseSuppression: Self
Trait Implementations
impl Clone for AudioEffectType
impl Clone for AudioEffectType
impl Copy for AudioEffectType
Auto Trait Implementations
impl RefUnwindSafe for AudioEffectType
impl Send for AudioEffectType
impl Sync for AudioEffectType
impl Unpin for AudioEffectType
impl UnwindSafe for AudioEffectType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more