Struct windows_sys::Media::Capture::GameBarCommand
[−]#[repr(transparent)]pub struct GameBarCommand(pub i32);
Expand description
Required features: "Media_Capture"
Tuple Fields
0: i32
Implementations
impl GameBarCommand
impl GameBarCommand
pub const OpenGameBar: Self
pub const RecordHistoricalBuffer: Self
pub const ToggleStartStopRecord: Self
pub const StartRecord: Self
pub const StopRecord: Self
pub const TakeScreenshot: Self
pub const StartBroadcast: Self
pub const StopBroadcast: Self
pub const PauseBroadcast: Self
pub const ResumeBroadcast: Self
pub const ToggleStartStopBroadcast: Self
pub const ToggleMicrophoneCapture: Self
pub const ToggleCameraCapture: Self
pub const ToggleRecordingIndicator: Self
Trait Implementations
impl Clone for GameBarCommand
impl Clone for GameBarCommand
impl Copy for GameBarCommand
Auto Trait Implementations
impl RefUnwindSafe for GameBarCommand
impl Send for GameBarCommand
impl Sync for GameBarCommand
impl Unpin for GameBarCommand
impl UnwindSafe for GameBarCommand
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more