pub unsafe extern "system" fn D3D10PreprocessShader(
    psrcdata: PSTR,
    srcdatasize: usize,
    pfilename: PSTR,
    pdefines: *const D3D_SHADER_MACRO,
    pinclude: ID3DInclude,
    ppshadertext: *mut ID3DBlob,
    pperrormsgs: *mut ID3DBlob
) -> HRESULT
Expand description

Required features: ‘Win32_Graphics_Direct3D10’, ‘Win32_Foundation’, ‘Win32_Graphics_Direct3D’