pub unsafe extern "system" fn D3D10CompileEffectFromMemory(
    pdata: *const c_void,
    datalength: usize,
    psrcfilename: PSTR,
    pdefines: *const D3D_SHADER_MACRO,
    pinclude: ID3DInclude,
    hlslflags: u32,
    fxflags: u32,
    ppcompiledeffect: *mut ID3DBlob,
    pperrors: *mut ID3DBlob
) -> HRESULT
Expand description

Required features: ‘Win32_Graphics_Direct3D10’, ‘Win32_Foundation’, ‘Win32_Graphics_Direct3D’