Struct win_file_info::WindowsEntity
source · pub struct WindowsEntity {
pub mode: Vec<String>,
pub types: Vec<String>,
pub owner: String,
pub last_write_time: String,
pub name: String,
pub creation_time: String,
pub attributes: String,
pub last_access_time: String,
pub size: i32,
pub absolute_path: String,
}
Fields§
§mode: Vec<String>
§types: Vec<String>
§owner: String
§last_write_time: String
§name: String
§creation_time: String
§attributes: String
§last_access_time: String
§size: i32
§absolute_path: String
Trait Implementations§
source§impl Clone for WindowsEntity
impl Clone for WindowsEntity
source§fn clone(&self) -> WindowsEntity
fn clone(&self) -> WindowsEntity
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for WindowsEntity
impl Send for WindowsEntity
impl Sync for WindowsEntity
impl Unpin for WindowsEntity
impl UnwindSafe for WindowsEntity
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more