windows_bindgen/lib.rs
1#![doc = include_str!("../readme.md")]
2#![expect(
3 non_upper_case_globals,
4 non_camel_case_types,
5 dead_code,
6 non_snake_case,
7 clippy::enum_variant_names,
8 clippy::upper_case_acronyms
9)]
10
11mod config;
12mod derive;
13mod derive_writer;
14mod filter;
15mod guid;
16mod index;
17mod io;
18mod libraries;
19mod param;
20mod references;
21mod signature;
22mod tables;
23mod tokens;
24mod type_map;
25mod type_name;
26mod type_tree;
27mod types;
28mod value;
29mod warnings;
30mod winmd;
31
32use config::*;
33use derive::*;
34use derive_writer::*;
35use filter::*;
36use guid::*;
37use io::*;
38pub use libraries::*;
39use param::*;
40use references::*;
41use signature::*;
42use std::cmp::Ordering;
43use std::collections::*;
44use std::fmt::Write;
45use tables::*;
46use tokens::*;
47use type_map::*;
48use type_name::*;
49use type_tree::*;
50use types::*;
51use value::*;
52pub use warnings::*;
53use winmd::*;
54mod method_names;
55use method_names::*;
56
57/// The conventional way of calling the `bindgen` function is as follows:
58///
59/// ```rust,no_run
60/// let args = [
61/// "--out",
62/// "src/bindings.rs",
63/// "--filter",
64/// "GetTickCount",
65/// ];
66///
67/// windows_bindgen::bindgen(args).unwrap();
68/// ```
69///
70/// Here is a list of supported arguments.
71///
72/// | Argument | Description |
73/// |----------|-------------|
74/// | `--in` | .winmd files or directories to include. |
75/// | `--out` | File name where the generated bindings will be saved. |
76/// | `--filter` | APIs to include or exclude in the generated bindings. |
77/// | `--rustfmt` | Overrides the default Rust formatting. |
78/// | `--derive` | Extra traits for types to derive. |
79/// | `--flat` | Avoids the default namespace-to-module conversion. |
80/// | `--no-allow` | Avoids generating the default `allow` attribute. |
81/// | `--no-comment` | Avoids generating the code generation comment. |
82/// | `--no-deps` | Avoids dependencies on the various `windows-*` crates. |
83/// | `--sys` | Generates raw or sys-style Rust bindings. |
84/// | `--implement` | Includes implementation traits for WinRT interfaces. |
85/// | `--link` | Overrides the default `windows-link` implementation for system calls. |
86///
87///
88/// # `--out`
89///
90/// Exactly one `--out` argument is required and instructs the `bindgen` function where to write the bindings.
91///
92/// # `--filter`
93///
94/// At least one `--filter` is required and indicates what APIs to include in the generated bindings.
95/// The following will, for example, also include the `Sleep` function:
96///
97/// ```rust
98/// let args = [
99/// "--out",
100/// "src/bindings.rs",
101/// "--filter",
102/// "GetTickCount",
103/// "Sleep",
104/// ];
105/// ```
106///
107/// The `--filter` argument can refer to the function or type name and nothing more. You can also refer
108/// to the namespace that the API metadata uses to group functions and types:
109///
110/// ```rust
111/// let args = [
112/// "--out",
113/// "src/bindings.rs",
114/// "--filter",
115/// "Windows.Foundation.Numerics",
116/// "!Windows.Foundation.Numerics.Matrix3x2",
117/// ];
118/// ```
119///
120/// In this example, all types from the `Windows.Foundation.Numerics` namepace are included with the
121/// exception of `Matrix3x2` which is excluded due to the `!` preamble.
122///
123/// # `--in`
124///
125/// `--in` can indicate a .winmd file or directory containing .winmd files. Alternatively, the special
126/// "default" input can be used to include the particular .winmd files that ship with the `windows-bindgen`
127/// crate. This may used to combine the default metadata with specific .winmd files.
128///
129/// ```rust
130/// let args = [
131/// "--in",
132/// "default",
133/// "Sample.winmd",
134/// "--out",
135/// "src/bindings.rs",
136/// "--filter",
137/// "Sample",
138/// ];
139/// ```
140///
141/// # `--flat`
142///
143/// By default, the bindings include a mapping of namespaces to modules. Consider this example again:
144///
145/// ```rust
146/// let args = [
147/// "--out",
148/// "src/bindings.rs",
149/// "--filter",
150/// "GetTickCount",
151/// "Sleep",
152/// ];
153/// ```
154///
155/// The resulting bindings might look something like this:
156///
157/// ```rust
158/// pub mod Windows {
159/// pub mod Win32 {
160/// pub mod System {
161/// pub mod SystemInformation {
162/// #[inline]
163/// pub unsafe fn GetTickCount() -> u32 {
164/// windows_link::link!("kernel32.dll" "system" fn GetTickCount() -> u32);
165/// unsafe { GetTickCount() }
166/// }
167/// }
168/// pub mod Threading {
169/// #[inline]
170/// pub unsafe fn Sleep(dwmilliseconds: u32) {
171/// windows_link::link!("kernel32.dll" "system" fn Sleep(dwmilliseconds : u32));
172/// unsafe { Sleep(dwmilliseconds) }
173/// }
174/// }
175/// }
176/// }
177/// }
178/// ```
179///
180/// That's because the default metadata defines `GetTickCount` in the `Windows.Win32.System.SystemInformation`
181/// namespace while `Sleep` is defined in the `Windows.Win32.System.Threading` namespace. Fortunately, it's
182/// easy to turn that off by using the `--flat` argument:
183///
184/// ```rust
185/// let args = [
186/// "--out",
187/// "src/bindings.rs",
188/// "--flat",
189/// "--filter",
190/// "GetTickCount",
191/// "Sleep",
192/// ];
193/// ```
194///
195/// The resulting bindings now look something like this:
196///
197/// ```rust
198/// #[inline]
199/// pub unsafe fn GetTickCount() -> u32 {
200/// windows_link::link!("kernel32.dll" "system" fn GetTickCount() -> u32);
201/// unsafe { GetTickCount() }
202/// }
203/// #[inline]
204/// pub unsafe fn Sleep(dwmilliseconds: u32) {
205/// windows_link::link!("kernel32.dll" "system" fn Sleep(dwmilliseconds : u32));
206/// unsafe { Sleep(dwmilliseconds) }
207/// }
208/// ```
209///
210/// # `--no-allow`
211///
212/// The bindings also include an allow attribute that covers various common warnings inherent in
213/// generated bindings.
214///
215/// ```rust
216/// #![allow(
217/// non_snake_case,
218/// non_upper_case_globals,
219/// non_camel_case_types,
220/// dead_code,
221/// clippy::all
222/// )]
223/// ```
224///
225/// You can prevent this from being generated if you prefer to manage this yourself with the `--no-allow`
226/// argument.
227///
228/// # `--sys`
229///
230/// The `--sys` argument instruct the `bindgen` function to generate raw, sometimes called sys-style Rust
231/// bindings.
232///
233/// ```rust
234/// let args = [
235/// "--out",
236/// "src/bindings.rs",
237/// "--flat",
238/// "--sys",
239/// "--filter",
240/// "GetTickCount",
241/// "Sleep",
242/// ];
243/// ```
244///
245/// The resulting bindings now look something like this:
246///
247/// ```rust
248/// windows_link::link!("kernel32.dll" "system" fn GetTickCount() -> u32);
249/// windows_link::link!("kernel32.dll" "system" fn Sleep(dwmilliseconds : u32));
250/// ```
251///
252/// You'll notice that the bindings are simpler as there's no wrapper functions and other
253/// conveniences. You just need to add a dependency on the tiny [windows-link](https://crates.io/crates/windows-link) crate and you're all set.
254///
255#[track_caller]
256#[must_use]
257pub fn bindgen<I, S>(args: I) -> Warnings
258where
259 I: IntoIterator<Item = S>,
260 S: AsRef<str>,
261{
262 let args = expand_args(args);
263 let mut kind = ArgKind::None;
264 let mut input = Vec::new();
265 let mut include = Vec::new();
266 let mut exclude = Vec::new();
267 let mut references = Vec::new();
268 let mut derive = Vec::new();
269
270 let mut flat = false;
271 let mut no_allow = false;
272 let mut no_comment = false;
273 let mut no_deps = false;
274 let mut no_toml = false;
275 let mut package = false;
276 let mut implement = false;
277 let mut rustfmt = String::new();
278 let mut output = String::new();
279 let mut sys = false;
280 let mut link = "windows_link".to_string();
281 let mut index = false;
282
283 for arg in &args {
284 if arg.starts_with('-') {
285 kind = ArgKind::None;
286 }
287
288 match kind {
289 ArgKind::None => match arg.as_str() {
290 "--in" => kind = ArgKind::Input,
291 "--out" => kind = ArgKind::Output,
292 "--filter" => kind = ArgKind::Filter,
293 "--rustfmt" => kind = ArgKind::Rustfmt,
294 "--reference" => kind = ArgKind::Reference,
295 "--derive" => kind = ArgKind::Derive,
296 "--flat" => flat = true,
297 "--no-allow" => no_allow = true,
298 "--no-comment" => no_comment = true,
299 "--no-deps" => no_deps = true,
300 "--no-toml" => no_toml = true,
301 "--package" => package = true,
302 "--sys" => sys = true,
303 "--implement" => implement = true,
304 "--link" => kind = ArgKind::Link,
305 "--index" => index = true,
306 _ => panic!("invalid option `{arg}`"),
307 },
308 ArgKind::Output => {
309 if output.is_empty() {
310 output = arg.to_string();
311 } else {
312 panic!("exactly one `--out` is required");
313 }
314 }
315 ArgKind::Input => input.push(arg.as_str()),
316 ArgKind::Filter => {
317 if let Some(rest) = arg.strip_prefix('!') {
318 exclude.push(rest);
319 } else {
320 include.push(arg.as_str());
321 }
322 }
323 ArgKind::Reference => {
324 references.push(ReferenceStage::parse(arg));
325 }
326 ArgKind::Derive => {
327 derive.push(arg.as_str());
328 }
329 ArgKind::Rustfmt => rustfmt = arg.to_string(),
330 ArgKind::Link => link = arg.to_string(),
331 }
332 }
333
334 if package && flat {
335 panic!("cannot combine `--package` and `--flat`");
336 }
337
338 if input.is_empty() {
339 input.push("default");
340 };
341
342 if output.is_empty() {
343 panic!("exactly one `--out` is required");
344 };
345
346 if !sys && !no_deps {
347 references.insert(
348 0,
349 ReferenceStage::parse("windows_collections,flat,Windows.Foundation.Collections"),
350 );
351 references.insert(
352 0,
353 ReferenceStage::parse("windows_numerics,flat,Windows.Foundation.Numerics"),
354 );
355 references.insert(
356 0,
357 ReferenceStage::parse("windows_future,flat,Windows.Foundation.Async*"),
358 );
359 references.insert(
360 0,
361 ReferenceStage::parse("windows_future,flat,Windows.Foundation.IAsync*"),
362 );
363 }
364
365 // This isn't strictly necessary but avoids a common newbie pitfall where all metadata
366 // would be generated when building a component for a specific API.
367 if include.is_empty() {
368 panic!("at least one `--filter` required");
369 }
370
371 let reader = Reader::new(expand_input(&input));
372 let filter = Filter::new(&reader, &include, &exclude);
373 let references = References::new(&reader, references);
374 let types = TypeMap::filter(&reader, &filter, &references);
375 let derive = Derive::new(&reader, &types, &derive);
376 let warnings = WarningBuilder::default();
377
378 let config = Config {
379 types: &types,
380 flat,
381 references: &references,
382 derive: &derive,
383 no_allow,
384 no_comment,
385 no_deps,
386 no_toml,
387 package,
388 rustfmt: &rustfmt,
389 output: &output,
390 sys,
391 implement,
392 link: &link,
393 warnings: &warnings,
394 namespace: "",
395 };
396
397 let tree = TypeTree::new(&types);
398
399 config.write(tree);
400
401 if index {
402 index::write(&types, &format!("{output}/features.json"));
403 }
404
405 warnings.build()
406}
407
408enum ArgKind {
409 None,
410 Input,
411 Output,
412 Filter,
413 Rustfmt,
414 Reference,
415 Derive,
416 Link,
417}
418
419#[track_caller]
420fn expand_args<I, S>(args: I) -> Vec<String>
421where
422 I: IntoIterator<Item = S>,
423 S: AsRef<str>,
424{
425 // This function is needed to avoid a recursion limit in the Rust compiler.
426 #[track_caller]
427 fn from_string(result: &mut Vec<String>, value: &str) {
428 expand_args(result, value.split_whitespace().map(|arg| arg.to_string()))
429 }
430
431 #[track_caller]
432 fn expand_args<I, S>(result: &mut Vec<String>, args: I)
433 where
434 I: IntoIterator<Item = S>,
435 S: AsRef<str>,
436 {
437 let mut expand = false;
438
439 for arg in args.into_iter().map(|arg| arg.as_ref().to_string()) {
440 if arg.starts_with('-') {
441 expand = false;
442 }
443 if expand {
444 for args in io::read_file_lines(&arg) {
445 if !args.starts_with("//") {
446 from_string(result, &args);
447 }
448 }
449 } else if arg == "--etc" {
450 expand = true;
451 } else {
452 result.push(arg);
453 }
454 }
455 }
456
457 let mut result = vec![];
458 expand_args(&mut result, args);
459 result
460}
461
462#[track_caller]
463fn expand_input(input: &[&str]) -> Vec<File> {
464 #[track_caller]
465 fn expand_input(result: &mut Vec<String>, input: &str) {
466 let path = std::path::Path::new(input);
467
468 if path.is_dir() {
469 let prev_len = result.len();
470
471 for path in path
472 .read_dir()
473 .unwrap_or_else(|_| panic!("failed to read directory `{input}`"))
474 .flatten()
475 .map(|entry| entry.path())
476 {
477 if path.is_file()
478 && path
479 .extension()
480 .is_some_and(|extension| extension.eq_ignore_ascii_case("winmd"))
481 {
482 result.push(path.to_string_lossy().to_string());
483 }
484 }
485
486 if result.len() == prev_len {
487 panic!("failed to find .winmd files in directory `{input}`");
488 }
489 } else {
490 result.push(input.to_string());
491 }
492 }
493
494 let mut paths = vec![];
495 let mut use_default = false;
496
497 for input in input {
498 if *input == "default" {
499 use_default = true;
500 } else {
501 expand_input(&mut paths, input);
502 }
503 }
504
505 let mut input = vec![];
506
507 if use_default {
508 input = [
509 std::include_bytes!("../default/Windows.winmd").to_vec(),
510 std::include_bytes!("../default/Windows.Win32.winmd").to_vec(),
511 std::include_bytes!("../default/Windows.Wdk.winmd").to_vec(),
512 ]
513 .into_iter()
514 .map(|bytes| File::new(bytes).unwrap())
515 .collect();
516 }
517
518 for path in &paths {
519 let Ok(bytes) = std::fs::read(path) else {
520 panic!("failed to read binary file `{path}`");
521 };
522
523 let Some(file) = File::new(bytes) else {
524 panic!("failed to read .winmd format `{path}`");
525 };
526
527 input.push(file);
528 }
529
530 input
531}
532
533fn namespace_starts_with(namespace: &str, starts_with: &str) -> bool {
534 namespace.starts_with(starts_with)
535 && (namespace.len() == starts_with.len()
536 || namespace.as_bytes().get(starts_with.len()) == Some(&b'.'))
537}
538
539#[cfg(test)]
540mod tests {
541 use super::*;
542
543 #[test]
544 fn test_starts_with() {
545 assert!(namespace_starts_with(
546 "Windows.Win32.Graphics.Direct3D11on12",
547 "Windows.Win32.Graphics.Direct3D11on12"
548 ));
549 assert!(namespace_starts_with(
550 "Windows.Win32.Graphics.Direct3D11on12",
551 "Windows.Win32.Graphics"
552 ));
553 assert!(!namespace_starts_with(
554 "Windows.Win32.Graphics.Direct3D11on12",
555 "Windows.Win32.Graphics.Direct3D11"
556 ));
557 assert!(!namespace_starts_with(
558 "Windows.Win32.Graphics.Direct3D",
559 "Windows.Win32.Graphics.Direct3D11"
560 ));
561 }
562}