[][src]Struct winapi::um::dwrite_3::IDWriteFont3Vtbl

#[repr(C)]pub struct IDWriteFont3Vtbl {
    pub parent: IDWriteFont2Vtbl,
    pub CreateFontFace: unsafe extern "system" fn(This: *mut IDWriteFont3, fontFace: *mut *mut IDWriteFontFace3) -> HRESULT,
    pub Equals: unsafe extern "system" fn(This: *mut IDWriteFont3, font: *mut IDWriteFont) -> BOOL,
    pub GetFontFaceReference: unsafe extern "system" fn(This: *mut IDWriteFont3, fontFaceReference: *mut *mut IDWriteFontFaceReference) -> HRESULT,
    pub HasCharacter: unsafe extern "system" fn(This: *mut IDWriteFont3, unicodeValue: UINT32) -> BOOL,
    pub GetLocality: unsafe extern "system" fn(This: *mut IDWriteFont3) -> DWRITE_LOCALITY,
}

Fields

parent: IDWriteFont2VtblCreateFontFace: unsafe extern "system" fn(This: *mut IDWriteFont3, fontFace: *mut *mut IDWriteFontFace3) -> HRESULTEquals: unsafe extern "system" fn(This: *mut IDWriteFont3, font: *mut IDWriteFont) -> BOOLGetFontFaceReference: unsafe extern "system" fn(This: *mut IDWriteFont3, fontFaceReference: *mut *mut IDWriteFontFaceReference) -> HRESULTHasCharacter: unsafe extern "system" fn(This: *mut IDWriteFont3, unicodeValue: UINT32) -> BOOLGetLocality: unsafe extern "system" fn(This: *mut IDWriteFont3) -> DWRITE_LOCALITY

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