[−][src]Constant winapi::um::d3d11tokenizedprogramformat::D3D10_SB_OPERAND_4_COMPONENT_MASK_X
pub const D3D10_SB_OPERAND_4_COMPONENT_MASK_X: DWORD = 0x00000010;
pub const D3D10_SB_OPERAND_4_COMPONENT_MASK_X: DWORD = 0x00000010;