[][src]Struct winapi::um::d2d1_3::D2D1_INK_BEZIER_SEGMENT

#[repr(C)]pub struct D2D1_INK_BEZIER_SEGMENT {
    pub point1: D2D1_INK_POINT,
    pub point2: D2D1_INK_POINT,
    pub point3: D2D1_INK_POINT,
}

Fields

point1: D2D1_INK_POINTpoint2: D2D1_INK_POINTpoint3: D2D1_INK_POINT

Trait Implementations

impl Clone for D2D1_INK_BEZIER_SEGMENT[src]

impl Copy for D2D1_INK_BEZIER_SEGMENT[src]

impl Default for D2D1_INK_BEZIER_SEGMENT[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.