[][src]Struct winapi::um::d3d11::D3D11_OMAC

#[repr(C)]pub struct D3D11_OMAC {
    pub Omac: [BYTE; 16],
}

Fields

Omac: [BYTE; 16]

Trait Implementations

impl Clone for D3D11_OMAC[src]

impl Copy for D3D11_OMAC[src]

impl Default for D3D11_OMAC[src]

Auto Trait Implementations

impl Send for D3D11_OMAC

impl Sync for D3D11_OMAC

impl Unpin for D3D11_OMAC

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.