[][src]Struct winapi::um::d2d1effectauthor::ID2D1TransformGraphVtbl

#[repr(C)]pub struct ID2D1TransformGraphVtbl {
    pub parent: IUnknownVtbl,
    pub GetInputCount: unsafe extern "system" fn(This: *mut ID2D1TransformGraph) -> UINT32,
    pub SetSingleTransformNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, node: *mut ID2D1TransformNode) -> HRESULT,
    pub AddNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, node: *mut ID2D1TransformNode) -> HRESULT,
    pub RemoveNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, node: *mut ID2D1TransformNode) -> HRESULT,
    pub SetOutputNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, node: *mut ID2D1TransformNode) -> HRESULT,
    pub ConnectNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, fromNode: *mut ID2D1TransformNode, toNode: *mut ID2D1TransformNode, toNodeInputIndex: UINT32) -> HRESULT,
    pub ConnectToEffectInput: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, toEffectInputIndex: UINT32, node: *mut ID2D1TransformNode, toNodeInputIndex: UINT32) -> HRESULT,
    pub Clear: unsafe extern "system" fn(This: *mut ID2D1TransformGraph),
    pub SetPassthroughGraph: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, effectInputIndex: UINT32) -> HRESULT,
}

Fields

parent: IUnknownVtblGetInputCount: unsafe extern "system" fn(This: *mut ID2D1TransformGraph) -> UINT32SetSingleTransformNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, node: *mut ID2D1TransformNode) -> HRESULTAddNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, node: *mut ID2D1TransformNode) -> HRESULTRemoveNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, node: *mut ID2D1TransformNode) -> HRESULTSetOutputNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, node: *mut ID2D1TransformNode) -> HRESULTConnectNode: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, fromNode: *mut ID2D1TransformNode, toNode: *mut ID2D1TransformNode, toNodeInputIndex: UINT32) -> HRESULTConnectToEffectInput: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, toEffectInputIndex: UINT32, node: *mut ID2D1TransformNode, toNodeInputIndex: UINT32) -> HRESULTClear: unsafe extern "system" fn(This: *mut ID2D1TransformGraph)SetPassthroughGraph: unsafe extern "system" fn(This: *mut ID2D1TransformGraph, effectInputIndex: UINT32) -> HRESULT

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