[][src]Struct winapi::um::dcomp::IDCompositionMatrixTransform3D

#[repr(C)]
pub struct IDCompositionMatrixTransform3D { pub lpVtbl: *const IDCompositionMatrixTransform3DVtbl, }

Fields

lpVtbl: *const IDCompositionMatrixTransform3DVtbl

Methods

impl IDCompositionMatrixTransform3D[src]

pub unsafe fn SetMatrix(&self, matrix: *const D3DMATRIX) -> HRESULT[src]

pub unsafe fn SetMatrixElement_2(
    &self,
    row: c_int,
    column: c_int,
    animation: *const IDCompositionAnimation
) -> HRESULT
[src]

pub unsafe fn SetMatrixElement_1(
    &self,
    row: c_int,
    column: c_int,
    value: c_float
) -> HRESULT
[src]

Trait Implementations

impl Interface for IDCompositionMatrixTransform3D[src]

impl Deref for IDCompositionMatrixTransform3D[src]

type Target = IDCompositionTransform3D

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]