[][src]Struct winapi::um::d3d12shader::D3D12_PARAMETER_DESC

#[repr(C)]
pub struct D3D12_PARAMETER_DESC { pub Name: LPCSTR, pub SemanticName: LPCSTR, pub Type: D3D_SHADER_VARIABLE_TYPE, pub Class: D3D_SHADER_VARIABLE_CLASS, pub Rows: UINT, pub Columns: UINT, pub InterpolationMode: D3D_INTERPOLATION_MODE, pub Flags: D3D_PARAMETER_FLAGS, pub FirstInRegister: UINT, pub FirstInComponent: UINT, pub FirstOutRegister: UINT, pub FirstOutComponent: UINT, }

Fields

Name: LPCSTRSemanticName: LPCSTRType: D3D_SHADER_VARIABLE_TYPEClass: D3D_SHADER_VARIABLE_CLASSRows: UINTColumns: UINTInterpolationMode: D3D_INTERPOLATION_MODEFlags: D3D_PARAMETER_FLAGSFirstInRegister: UINTFirstInComponent: UINTFirstOutRegister: UINTFirstOutComponent: UINT

Trait Implementations

impl Copy for D3D12_PARAMETER_DESC[src]

impl Clone for D3D12_PARAMETER_DESC[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Default for D3D12_PARAMETER_DESC[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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