[][src]Struct winapi::um::d3d12sdklayers::ID3D12DebugCommandList1

#[repr(C)]
pub struct ID3D12DebugCommandList1 { pub lpVtbl: *const ID3D12DebugCommandList1Vtbl, }

Fields

lpVtbl: *const ID3D12DebugCommandList1Vtbl

Methods

impl ID3D12DebugCommandList1[src]

pub unsafe fn AssertResourceState(
    &self,
    pResource: *mut ID3D12Resource,
    Subresource: UINT,
    State: UINT
) -> BOOL
[src]

pub unsafe fn SetDebugParameter(
    &self,
    Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE,
    pData: *const c_void,
    DataSize: UINT
) -> HRESULT
[src]

pub unsafe fn GetDebugParameter(
    &self,
    Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE,
    pData: *mut c_void,
    DataSize: UINT
) -> HRESULT
[src]

Methods from Deref<Target = IUnknown>

pub unsafe fn QueryInterface(
    &self,
    riid: REFIID,
    ppvObject: *mut *mut c_void
) -> HRESULT
[src]

pub unsafe fn AddRef(&self) -> ULONG[src]

pub unsafe fn Release(&self) -> ULONG[src]

Trait Implementations

impl Interface for ID3D12DebugCommandList1[src]

impl Deref for ID3D12DebugCommandList1[src]

type Target = IUnknown

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]