[−][src]Struct winapi::um::d3d12::ID3D12ResourceVtbl
Fields
parent: ID3D12PageableVtbl
Map: unsafe extern "system" fn(This: *mut ID3D12Resource, Subresource: UINT, pReadRange: *const D3D12_RANGE, ppData: *mut *mut c_void) -> HRESULT
Unmap: unsafe extern "system" fn(This: *mut ID3D12Resource, Subresource: UINT, pWrittenRange: *const D3D12_RANGE)
GetDesc: unsafe extern "system" fn(This: *mut ID3D12Resource, ret: *mut D3D12_RESOURCE_DESC) -> *mut D3D12_RESOURCE_DESC
GetGPUVirtualAddress: unsafe extern "system" fn(This: *mut ID3D12Resource) -> D3D12_GPU_VIRTUAL_ADDRESS
WriteToSubresource: unsafe extern "system" fn(This: *mut ID3D12Resource, DstSubresource: UINT, pDstBox: *const D3D12_BOX, pSrcData: *const c_void, SrcRowPitch: UINT, SrcDepthPitch: UINT) -> HRESULT
ReadFromSubresource: unsafe extern "system" fn(This: *mut ID3D12Resource, pDstData: *mut c_void, DstRowPitch: UINT, DstDepthPitch: UINT, SrcSubresource: UINT, pSrcBox: *const D3D12_BOX) -> HRESULT
GetHeapProperties: unsafe extern "system" fn(This: *mut ID3D12Resource, pHeapProperties: *mut D3D12_HEAP_PROPERTIES, pHeapFlags: *mut D3D12_HEAP_FLAGS) -> HRESULT
Auto Trait Implementations
impl Send for ID3D12ResourceVtbl
impl Sync for ID3D12ResourceVtbl
Blanket Implementations
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,