[][src]Struct winapi::um::d3d11shader::ID3D11ModuleInstanceVtbl

#[repr(C)]
pub struct ID3D11ModuleInstanceVtbl { pub parent: IUnknownVtbl, pub BindConstantBuffer: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULT, pub BindConstantBufferByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULT, pub BindResource: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT, pub BindResourceByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT, pub BindSampler: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT, pub BindSamplerByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT, pub BindUnorderedAccessView: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULT, pub BindUnorderedAccessViewByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULT, pub BindResourceAsUnorderedAccessView: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSrvSlot: UINT, uDstUavSlot: UINT, uCount: UINT) -> HRESULT, pub BindResourceAsUnorderedAccessViewByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pSrvName: LPCSTR, uDstUavSlot: UINT, uCount: UINT) -> HRESULT, }

Fields

parent: IUnknownVtblBindConstantBuffer: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULTBindConstantBufferByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, cbDstOffset: UINT) -> HRESULTBindResource: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULTBindResourceByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULTBindSampler: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULTBindSamplerByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULTBindUnorderedAccessView: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSlot: UINT, uDstSlot: UINT, uCount: UINT) -> HRESULTBindUnorderedAccessViewByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pName: LPCSTR, uDstSlot: UINT, uCount: UINT) -> HRESULTBindResourceAsUnorderedAccessView: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, uSrcSrvSlot: UINT, uDstUavSlot: UINT, uCount: UINT) -> HRESULTBindResourceAsUnorderedAccessViewByName: unsafe extern "system" fn(This: *mut ID3D11ModuleInstance, pSrvName: LPCSTR, uDstUavSlot: UINT, uCount: UINT) -> HRESULT

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