[][src]Struct winapi::um::d2d1effectauthor::D2D1_VERTEX_BUFFER_PROPERTIES

#[repr(C)]
pub struct D2D1_VERTEX_BUFFER_PROPERTIES { pub inputCount: UINT32, pub usage: D2D1_VERTEX_USAGE, pub data: *const BYTE, pub byteWidth: UINT32, }

Fields

inputCount: UINT32usage: D2D1_VERTEX_USAGEdata: *const BYTEbyteWidth: UINT32

Trait Implementations

impl Copy for D2D1_VERTEX_BUFFER_PROPERTIES[src]

impl Clone for D2D1_VERTEX_BUFFER_PROPERTIES[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Default for D2D1_VERTEX_BUFFER_PROPERTIES[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]