[][src]Struct winapi::um::d2d1_1::ID2D1CommandSinkVtbl

#[repr(C)]
pub struct ID2D1CommandSinkVtbl { pub parent: IUnknownVtbl, pub BeginDraw: unsafe extern "system" fn(This: *mut ID2D1CommandSink) -> HRESULT, pub EndDraw: unsafe extern "system" fn(This: *mut ID2D1CommandSink) -> HRESULT, pub SetAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1CommandSink, antialiasMode: D2D1_ANTIALIAS_MODE) -> HRESULT, pub SetTags: unsafe extern "system" fn(This: *mut ID2D1CommandSink, tag1: D2D1_TAG, tag2: D2D1_TAG) -> HRESULT, pub SetTextAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1CommandSink, textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE) -> HRESULT, pub SetTextRenderingParams: unsafe extern "system" fn(This: *mut ID2D1CommandSink, textRenderingParams: *const IDWriteRenderingParams) -> HRESULT, pub SetTransform: unsafe extern "system" fn(This: *mut ID2D1CommandSink, transform: *const D2D1_MATRIX_3X2_F) -> HRESULT, pub SetPrimitiveBlend: unsafe extern "system" fn(This: *mut ID2D1CommandSink, primitiveBlend: D2D1_PRIMITIVE_BLEND) -> HRESULT, pub SetUnitMode: unsafe extern "system" fn(This: *mut ID2D1CommandSink, unitMode: D2D1_UNIT_MODE) -> HRESULT, pub Clear: unsafe extern "system" fn(This: *mut ID2D1CommandSink, color: *const D2D1_COLOR_F) -> HRESULT, pub DrawGlyphRun: unsafe extern "system" fn(This: *mut ID2D1CommandSink, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, foregroundBrush: *const ID2D1Brush, measuringMode: DWRITE_MEASURING_MODE) -> HRESULT, pub DrawLine: unsafe extern "system" fn(This: *mut ID2D1CommandSink, point0: D2D1_POINT_2F, point1: D2D1_POINT_2F, brush: *const ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *const ID2D1StrokeStyle) -> HRESULT, pub DrawGeometry: unsafe extern "system" fn(This: *mut ID2D1CommandSink, geometry: *const ID2D1Geometry, brush: *const ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *const ID2D1StrokeStyle) -> HRESULT, pub DrawRectangle: unsafe extern "system" fn(This: *mut ID2D1CommandSink, rect: *const D2D1_RECT_F, brush: *const ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *const ID2D1StrokeStyle) -> HRESULT, pub DrawBitmap: unsafe extern "system" fn(This: *mut ID2D1CommandSink, bitmap: *const ID2D1Bitmap, destinationRectangle: *const D2D1_RECT_F, opacity: FLOAT, interpolationMode: D2D1_INTERPOLATION_MODE, sourceRectangle: *const D2D1_RECT_F, perspectiveTransform: *const D2D1_MATRIX_4X4_F) -> HRESULT, pub DrawImage: unsafe extern "system" fn(This: *mut ID2D1CommandSink, image: *const ID2D1Image, targetOffset: *const D2D1_POINT_2F, imageRectangle: *const D2D1_RECT_F, interpolationMode: D2D1_INTERPOLATION_MODE, compositeMode: D2D1_COMPOSITE_MODE) -> HRESULT, pub DrawGdiMetafile: unsafe extern "system" fn(This: *mut ID2D1CommandSink, gdiMetafile: *const ID2D1GdiMetafile, targetOffset: *const D2D1_POINT_2F) -> HRESULT, pub FillMesh: unsafe extern "system" fn(This: *mut ID2D1CommandSink, mesh: *const ID2D1Mesh, brush: *const ID2D1Brush) -> HRESULT, pub FillOpacityMask: unsafe extern "system" fn(This: *mut ID2D1CommandSink, opacityMask: *const ID2D1Bitmap, brush: *const ID2D1Brush, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F) -> HRESULT, pub FillGeometry: unsafe extern "system" fn(This: *mut ID2D1CommandSink, geometry: *const ID2D1Geometry, brush: *const ID2D1Brush, opacityBrush: *const ID2D1Brush) -> HRESULT, pub FillRectangle: unsafe extern "system" fn(This: *mut ID2D1CommandSink, rect: *const D2D1_RECT_F, brush: *const ID2D1Brush) -> HRESULT, pub PushAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1CommandSink, clipRect: *const D2D1_RECT_F, antialiasMode: D2D1_ANTIALIAS_MODE) -> HRESULT, pub PushLayer: unsafe extern "system" fn(This: *mut ID2D1CommandSink, layerParameters1: *const D2D1_LAYER_PARAMETERS1, layer: *const ID2D1Layer) -> HRESULT, pub PopAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1CommandSink) -> HRESULT, pub PopLayer: unsafe extern "system" fn(This: *mut ID2D1CommandSink) -> HRESULT, }

Fields

parent: IUnknownVtblBeginDraw: unsafe extern "system" fn(This: *mut ID2D1CommandSink) -> HRESULTEndDraw: unsafe extern "system" fn(This: *mut ID2D1CommandSink) -> HRESULTSetAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1CommandSink, antialiasMode: D2D1_ANTIALIAS_MODE) -> HRESULTSetTags: unsafe extern "system" fn(This: *mut ID2D1CommandSink, tag1: D2D1_TAG, tag2: D2D1_TAG) -> HRESULTSetTextAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1CommandSink, textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE) -> HRESULTSetTextRenderingParams: unsafe extern "system" fn(This: *mut ID2D1CommandSink, textRenderingParams: *const IDWriteRenderingParams) -> HRESULTSetTransform: unsafe extern "system" fn(This: *mut ID2D1CommandSink, transform: *const D2D1_MATRIX_3X2_F) -> HRESULTSetPrimitiveBlend: unsafe extern "system" fn(This: *mut ID2D1CommandSink, primitiveBlend: D2D1_PRIMITIVE_BLEND) -> HRESULTSetUnitMode: unsafe extern "system" fn(This: *mut ID2D1CommandSink, unitMode: D2D1_UNIT_MODE) -> HRESULTClear: unsafe extern "system" fn(This: *mut ID2D1CommandSink, color: *const D2D1_COLOR_F) -> HRESULTDrawGlyphRun: unsafe extern "system" fn(This: *mut ID2D1CommandSink, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, foregroundBrush: *const ID2D1Brush, measuringMode: DWRITE_MEASURING_MODE) -> HRESULTDrawLine: unsafe extern "system" fn(This: *mut ID2D1CommandSink, point0: D2D1_POINT_2F, point1: D2D1_POINT_2F, brush: *const ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *const ID2D1StrokeStyle) -> HRESULTDrawGeometry: unsafe extern "system" fn(This: *mut ID2D1CommandSink, geometry: *const ID2D1Geometry, brush: *const ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *const ID2D1StrokeStyle) -> HRESULTDrawRectangle: unsafe extern "system" fn(This: *mut ID2D1CommandSink, rect: *const D2D1_RECT_F, brush: *const ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *const ID2D1StrokeStyle) -> HRESULTDrawBitmap: unsafe extern "system" fn(This: *mut ID2D1CommandSink, bitmap: *const ID2D1Bitmap, destinationRectangle: *const D2D1_RECT_F, opacity: FLOAT, interpolationMode: D2D1_INTERPOLATION_MODE, sourceRectangle: *const D2D1_RECT_F, perspectiveTransform: *const D2D1_MATRIX_4X4_F) -> HRESULTDrawImage: unsafe extern "system" fn(This: *mut ID2D1CommandSink, image: *const ID2D1Image, targetOffset: *const D2D1_POINT_2F, imageRectangle: *const D2D1_RECT_F, interpolationMode: D2D1_INTERPOLATION_MODE, compositeMode: D2D1_COMPOSITE_MODE) -> HRESULTDrawGdiMetafile: unsafe extern "system" fn(This: *mut ID2D1CommandSink, gdiMetafile: *const ID2D1GdiMetafile, targetOffset: *const D2D1_POINT_2F) -> HRESULTFillMesh: unsafe extern "system" fn(This: *mut ID2D1CommandSink, mesh: *const ID2D1Mesh, brush: *const ID2D1Brush) -> HRESULTFillOpacityMask: unsafe extern "system" fn(This: *mut ID2D1CommandSink, opacityMask: *const ID2D1Bitmap, brush: *const ID2D1Brush, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F) -> HRESULTFillGeometry: unsafe extern "system" fn(This: *mut ID2D1CommandSink, geometry: *const ID2D1Geometry, brush: *const ID2D1Brush, opacityBrush: *const ID2D1Brush) -> HRESULTFillRectangle: unsafe extern "system" fn(This: *mut ID2D1CommandSink, rect: *const D2D1_RECT_F, brush: *const ID2D1Brush) -> HRESULTPushAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1CommandSink, clipRect: *const D2D1_RECT_F, antialiasMode: D2D1_ANTIALIAS_MODE) -> HRESULTPushLayer: unsafe extern "system" fn(This: *mut ID2D1CommandSink, layerParameters1: *const D2D1_LAYER_PARAMETERS1, layer: *const ID2D1Layer) -> HRESULTPopAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1CommandSink) -> HRESULTPopLayer: unsafe extern "system" fn(This: *mut ID2D1CommandSink) -> HRESULT

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