[][src]Struct winapi::um::d2d1_1::ID2D1ColorContext

#[repr(C)]
pub struct ID2D1ColorContext { pub lpVtbl: *const ID2D1ColorContextVtbl, }

Fields

lpVtbl: *const ID2D1ColorContextVtbl

Methods

impl ID2D1ColorContext[src]

pub unsafe fn GetColorSpace(&self) -> D2D1_COLOR_SPACE[src]

pub unsafe fn GetProfileSize(&self) -> UINT32[src]

pub unsafe fn GetProfile(
    &self,
    profile: *mut BYTE,
    profileSize: UINT32
) -> HRESULT
[src]

Methods from Deref<Target = ID2D1Resource>

pub unsafe fn GetFactory(&self, factory: *mut *mut ID2D1Factory)[src]

Trait Implementations

impl Interface for ID2D1ColorContext[src]

impl Deref for ID2D1ColorContext[src]

type Target = ID2D1Resource

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]