[][src]Struct winapi::um::d2d1::ID2D1GeometrySink

#[repr(C)]
pub struct ID2D1GeometrySink { pub lpVtbl: *const ID2D1GeometrySinkVtbl, }

Fields

lpVtbl: *const ID2D1GeometrySinkVtbl

Methods

impl ID2D1GeometrySink[src]

pub unsafe fn AddLine(&self, point: D2D1_POINT_2F)[src]

pub unsafe fn AddBezier(&self, bezier: *const D2D1_BEZIER_SEGMENT)[src]

pub unsafe fn AddQuadraticBezier(
    &self,
    bezier: *const D2D1_QUADRATIC_BEZIER_SEGMENT
)
[src]

pub unsafe fn AddQuadraticBeziers(
    &self,
    beziers: *const D2D1_QUADRATIC_BEZIER_SEGMENT,
    beziersCount: UINT32
)
[src]

pub unsafe fn AddArc(&self, arc: *const D2D1_ARC_SEGMENT)[src]

Methods from Deref<Target = ID2D1SimplifiedGeometrySink>

pub unsafe fn SetFillMode(&self, fillMode: D2D1_FILL_MODE)[src]

pub unsafe fn SetSegmentFlags(&self, vertexFlags: D2D1_PATH_SEGMENT)[src]

pub unsafe fn BeginFigure(
    &self,
    startPoint: D2D1_POINT_2F,
    figureBegin: D2D1_FIGURE_BEGIN
)
[src]

pub unsafe fn AddLines(&self, points: *const D2D1_POINT_2F, pointsCount: UINT32)[src]

pub unsafe fn AddBeziers(
    &self,
    beziers: *const D2D1_BEZIER_SEGMENT,
    beziersCount: UINT32
)
[src]

pub unsafe fn EndFigure(&self, figureEnd: D2D1_FIGURE_END)[src]

pub unsafe fn Close(&self) -> HRESULT[src]

Trait Implementations

impl Interface for ID2D1GeometrySink[src]

impl Deref for ID2D1GeometrySink[src]

type Target = ID2D1SimplifiedGeometrySink

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]