[][src]Struct winapi::shared::d3d9::IDirect3DTexture9

#[repr(C)]
pub struct IDirect3DTexture9 { pub lpVtbl: *const IDirect3DTexture9Vtbl, }

Fields

lpVtbl: *const IDirect3DTexture9Vtbl

Methods

impl IDirect3DTexture9[src]

pub unsafe fn GetLevelDesc(
    &self,
    Level: UINT,
    pDesc: *mut D3DSURFACE_DESC
) -> HRESULT
[src]

pub unsafe fn GetSurfaceLevel(
    &self,
    Level: UINT,
    ppSurfaceLevel: *mut *mut IDirect3DSurface9
) -> HRESULT
[src]

pub unsafe fn LockRect(
    &self,
    Level: UINT,
    pLockedRect: *mut D3DLOCKED_RECT,
    pRect: *const RECT,
    Flags: DWORD
) -> HRESULT
[src]

pub unsafe fn UnlockRect(&self, Level: UINT) -> HRESULT[src]

pub unsafe fn AddDirtyRect(&self, pDirtyRect: *const RECT) -> HRESULT[src]

Methods from Deref<Target = IDirect3DBaseTexture9>

pub unsafe fn SetLOD(&self, LODNew: DWORD) -> DWORD[src]

pub unsafe fn GetLOD(&self) -> DWORD[src]

pub unsafe fn GetLevelCount(&self) -> DWORD[src]

pub unsafe fn SetAutoGenFilterType(
    &self,
    FilterType: D3DTEXTUREFILTERTYPE
) -> HRESULT
[src]

pub unsafe fn GetAutoGenFilterType(&self) -> D3DTEXTUREFILTERTYPE[src]

pub unsafe fn GenerateMipSubLevels(&self)[src]

Trait Implementations

impl Interface for IDirect3DTexture9[src]

impl Deref for IDirect3DTexture9[src]

type Target = IDirect3DBaseTexture9

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]