Struct winapi::um::xinput::XINPUT_CAPABILITIES
source · #[repr(C)]pub struct XINPUT_CAPABILITIES {
pub Type: BYTE,
pub SubType: BYTE,
pub Flags: WORD,
pub Gamepad: XINPUT_GAMEPAD,
pub Vibration: XINPUT_VIBRATION,
}
Fields§
§Type: BYTE
§SubType: BYTE
§Flags: WORD
§Gamepad: XINPUT_GAMEPAD
§Vibration: XINPUT_VIBRATION
Trait Implementations§
source§impl Clone for XINPUT_CAPABILITIES
impl Clone for XINPUT_CAPABILITIES
source§fn clone(&self) -> XINPUT_CAPABILITIES
fn clone(&self) -> XINPUT_CAPABILITIES
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more