#[repr(C)]pub struct IActivateAudioInterfaceCompletionHandler {
pub lpVtbl: *const IActivateAudioInterfaceCompletionHandlerVtbl,
}
Fields§
§lpVtbl: *const IActivateAudioInterfaceCompletionHandlerVtbl
#[repr(C)]pub struct IActivateAudioInterfaceCompletionHandler {
pub lpVtbl: *const IActivateAudioInterfaceCompletionHandlerVtbl,
}
lpVtbl: *const IActivateAudioInterfaceCompletionHandlerVtbl