Struct winapi::um::dcomp::IDCompositionRectangleClip
source · #[repr(C)]pub struct IDCompositionRectangleClip {
pub lpVtbl: *const IDCompositionRectangleClipVtbl,
}
Fields§
§lpVtbl: *const IDCompositionRectangleClipVtbl
Implementations§
source§impl IDCompositionRectangleClip
impl IDCompositionRectangleClip
pub unsafe fn SetLeft_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetLeft_1(&self, left: c_float) -> HRESULT
pub unsafe fn SetTop_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetTop_1(&self, top: c_float) -> HRESULT
pub unsafe fn SetRight_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetRight_1(&self, right: c_float) -> HRESULT
pub unsafe fn SetBottom_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetBottom_1(&self, bottom: c_float) -> HRESULT
pub unsafe fn SetTopLeftRadiusX_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetTopLeftRadiusX_1(&self, radius: c_float) -> HRESULT
pub unsafe fn SetTopLeftRadiusY_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetTopLeftRadiusY_1(&self, radius: c_float) -> HRESULT
pub unsafe fn SetTopRightRadiusX_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetTopRightRadiusX_1(&self, radius: c_float) -> HRESULT
pub unsafe fn SetTopRightRadiusY_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetTopRightRadiusY_1(&self, radius: c_float) -> HRESULT
pub unsafe fn SetBottomLeftRadiusX_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetBottomLeftRadiusX_1(&self, radius: c_float) -> HRESULT
pub unsafe fn SetBottomLeftRadiusY_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetBottomLeftRadiusY_1(&self, radius: c_float) -> HRESULT
pub unsafe fn SetBottomRightRadiusX_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetBottomRightRadiusX_1(&self, radius: c_float) -> HRESULT
pub unsafe fn SetBottomRightRadiusY_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetBottomRightRadiusY_1(&self, radius: c_float) -> HRESULT
Methods from Deref<Target = IUnknown>§
Trait Implementations§
source§impl Deref for IDCompositionRectangleClip
impl Deref for IDCompositionRectangleClip
§type Target = IDCompositionClip
type Target = IDCompositionClip
The resulting type after dereferencing.
source§fn deref(&self) -> &IDCompositionClip
fn deref(&self) -> &IDCompositionClip
Dereferences the value.