Struct winapi::um::dcomp::IDCompositionEffectGroup
source · #[repr(C)]pub struct IDCompositionEffectGroup {
pub lpVtbl: *const IDCompositionEffectGroupVtbl,
}
Fields§
§lpVtbl: *const IDCompositionEffectGroupVtbl
Implementations§
source§impl IDCompositionEffectGroup
impl IDCompositionEffectGroup
pub unsafe fn SetOpacity_2(
&self,
animation: *const IDCompositionAnimation
) -> HRESULT
pub unsafe fn SetOpacity_1(&self, opacity: c_float) -> HRESULT
pub unsafe fn SetTransform3D(
&self,
transform3D: *const IDCompositionTransform3D
) -> HRESULT
Methods from Deref<Target = IUnknown>§
Trait Implementations§
source§impl Deref for IDCompositionEffectGroup
impl Deref for IDCompositionEffectGroup
§type Target = IDCompositionEffect
type Target = IDCompositionEffect
The resulting type after dereferencing.
source§fn deref(&self) -> &IDCompositionEffect
fn deref(&self) -> &IDCompositionEffect
Dereferences the value.