Struct winapi::um::d3d11sdklayers::ID3D11SwitchToRef
source · #[repr(C)]pub struct ID3D11SwitchToRef {
pub lpVtbl: *const ID3D11SwitchToRefVtbl,
}
Fields§
§lpVtbl: *const ID3D11SwitchToRefVtbl
#[repr(C)]pub struct ID3D11SwitchToRef {
pub lpVtbl: *const ID3D11SwitchToRefVtbl,
}
lpVtbl: *const ID3D11SwitchToRefVtbl